- Nocturne pnach codes update#
- Nocturne pnach codes Patch#
- Nocturne pnach codes full#
- Nocturne pnach codes code#
- Nocturne pnach codes Ps4#
Make this article a little less informal and more what you would see on a standard Wikipedia page.This page should be split into Persona 3 vanilla, containing content only from that game.pkg can be patched without there necessarily being any issues. I have also included a list of additional universal commands that might be of some help, it can't hurt to try them out, granted ideally we would want to limit it to whichever are actually needed so we don't hit a limit (if one exists) and so that we know what the actual cause is/just less sloppy that way overall too.Įither way thank you for letting me know that ps2 isos turned.
Nocturne pnach codes Ps4#
If you are interested in taking a crack at this, you can download the config file I made using the default settings+L2H Delay disabled and some other commands confirmed to work universally for the Ps2 emu on Ps4 that might help prevent crashing among other issues.
Nocturne pnach codes code#
One thing that should help is the code for disabling delay of L2H effects which all three games and maybe a handful of others utilized heavily which appears to be the source for a lot of their incompatibility issues typically seen. I am certain that even if the NTSC version does play fine on it's own there are bound to be some wierd compatibility issues, sadly it's counterpart SMT: Digital Devil Saga I & II which both utilize the same engine are not even playable as it is (or maybe it was voices do not play properly).
Nocturne pnach codes Patch#
Anyways, Someone should really move his report to the Japanese column and perhaps edit to clarify a translation patch was used, making results inconclusive. Having said that, I have actually seen an FPKG made available for SMT Nocturne (Un-patched mind you) on some forum I cannot remember the name of (yes I know it is also against the rules to say names of such places, I literally cannot remember though, lol). Here is the thing though, the guy who did that test played the Japanese version (Maniax) with English Patch, which means his notes were invalid for the NTSC version. Granted, not all patches will work, such as the free camera patch from that same link, but my point still stands, that depending on what was patched the game could still be playable on original hardware, now of course this difficulty patch is far more complex than the cutscene/bgm patch linked but I still don't see anything that the patch changes that would undoubtedly make it unplayable on original hardware *such as graphical upgrades the ps2 was never meant to handle*.
Nocturne pnach codes full#
I wont deny the possibility that the patch may very well be unplayable except on Pcsx2 but I can attest that simply because a ps2 game has been patched does not mean it is fundamentally incompatible with original hardware (See Full Moonlight Patch for Persona 3 from here). The one constant is that on the enemy's turn, regardless of whether or not the skill they used is new or original, the game crashes either (1) when the "Enemy turn" text comes up, (2) After the enemy turn text vanishes and the camera zooms in on the enemy about to make their first move OR (3) after they use their first move (either immediately after the animation finishes or right after it passes to the next enemy). Other new functionality, such as being able to swap demons out using only half a turn instead of full also worked. I may have mentioned it earlier, I was able to use new skills Zombero added without any issues at all (during the final boss battle which seems to be the only one not to crash the game during enemy turn). Thank you in advance for anyone who can confirm the compatibility of this game. Hopefully one of you can confirm if the hack works on Ps4 so us SMT fans with crappy PCs can rejoice sooner rather than later. I immediately reported my finding to Zombero about three weeks ago and, while he expressed gratitude and confirmed receipt it has not led to an updated patch yet, but I remain hopeful he will come through someday.
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Oddly enough, I was the first to discover that the final boss battle is the only instance where the game will not freeze during the enemy's turn. ps2 memory card with five saves from my vanilla play through at various points in the game.
Nocturne pnach codes update#
Xdelta patch of the most recent update and my. My hope is that the PS4's ps2 emulator will play the game properly. The game is 99% functional besides that and it is a huge shame, the only way it is playable is by using a ps2 emulator and that is not an option for a lot of people. The current issue is that if you try to play with this particular difficulty hack on original hardware (Ps2 or Ps3 makes no difference) the game freezes in battle upon becoming the enemy's turn. My 5.05 Ps4 is having difficulties currently so I cannot test it myself.